Tom Clancy's Ghost Recon : Advanced Warfighter
Tom Clancy's Ghost Recon : Advanced War fighter
ABOUT : -
Publisher: Ubisoft
Developer: GRIN
Genre: Shooter
Release Date: May 2, 2006
Information : -
Tom Clancy's Ghost Recon Advanced Warfighter (GRAW) is the third installment in the popular Ghost Recon tactical shooter video game series, published by Ubisoft in 2006. As in previous Ghost Recon games, players command their team of Ghosts while neutralizing hostile forces and completing various mission objectives. These objectives can range from escorting friendly units across the map to rescuing hostages or taking out enemy artillery.Being a tactical shooter, Advanced Warfighter places emphasis on using cover effectively in order to stay alive, together with sound strategic co-ordination to successfully complete mission objectives. A new feature is the Integrated Warfighter System, a system based upon the Future Force Warrior program.Tom Clancy's Ghost Recon Advanced Warfighter 2, the game's direct sequel,
was released a year later, in 2007.The PC version of Ghost Recon: Advanced Warfighter takes place from a first-person perspective. This version allows the player to issue different commands to each individual squad member, in an effort to appeal to the fans of the original Ghost Recon series. It requires the player to use squad tactics in order to achieve success.
It also features larger levels than the console versions, with enemy AI more likely to use ambush tactics, thus requiring more situational awareness from the player.Like the Xbox 360 , the PC version features a cross-com system that allows the player to issue commands to other friendly units (i.e. UAV drones or tanks), as well as to lay out attack routes and battle plans on a real-time tactical map. The cross-com system also highlights enemy soldiers spotted by friendly units, however unlike the Xbox 360 , the cross-com will only highlight enemy soldiers spotted by computer-controlled squadmates, rather than those in the player's own field of vision.The PC version can take advantage of the presence of a PhysX card, however the enhancements are only cosmetic and do not affect gameplay.Before the start of a mission, the player is allowed to choose the weapons for the Ghost team, although this is done with no briefing given. A Ghost may carry a primary weapon, a secondary weapon, and extra ammunition or a heat-seeking anti-tank weapon.
Every Ghost has a maximum weight he can carry. The more equipment a Ghost is carrying, the faster he will become fatigued when sprinting. Some of the weapons may be modified and the player can add various modifications to them such as optical sights, grenade launchers, silencers, and vertical foregrips. Every modification has its advantages and disadvantages. The combat/red dot sight increases accuracy by replacing the standard iron sights, but adds some weight. Grenade launchers reduce accuracy and are heavy, but give the option of launching grenades. Silencers decrease the sound level of the weapon firing and also reduce themuzzle flash at the expense of accuracy and range. Vertical fore grips increase stability at the expense of accuracy.Players can also take ammunition from the weapons of dead enemies or allies if the player's weapon is of the same caliber, but players are not allowed to pick up the discarded weapons themselves.
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System Requirements : -
- OS: Windows 2000/XP
- Processor: Pentium4 @ 2 GHz or Equivalent
- Memory: 1 GB
- Hard Drive: 4.5 GB Free
- Video Memory: 128 MB
- Sound Card: Direct X Compatible
- Direct X: 9.0c
- Keyboard & Mouse
- CD/DVD Rom Drive
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